Boggle Nogs
The Full Spectrum of Collaboration
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zed.dev
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1 point
We Have to Start Over: From Atom to Zed
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zed.dev
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296 points
234 comments
Zed – Optimizing the Metal pipeline to maintain 120 FPS in GPUI
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zed.dev
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6 points
We Have to Start Over: From Atom to Zed
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zed.dev
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4 points
Optimizing the Metal pipeline to maintain 120 FPS in GPUI
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zed.dev
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1 point
Ownership and data flow in a Rust UI Framework
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zed.dev
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2 points
Zed, a collaborative code editor, is now open source
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zed.dev
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1576 points
602 comments
Why the Big Rewrite?
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zed.dev
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31 points
1 comment
GPUI 2 is now in production – Zed
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zed.dev
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50 points
18 comments
The Assistant Panel
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zed.dev
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1 point
Building a platform that open sources itself
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zed.dev
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91 points
16 comments
Building a platform that open sources itself
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zed.dev
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5 points
This Week at Zed Industries: #4
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zed.dev
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1 point
1 comment
Copilot X Zed
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zed.dev
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4 points
Fixing Zed's License Agreement
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zed.dev
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20 points
1 comment
Enabling low-latency, syntax-aware editing using Tree-sitter
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zed.dev
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2 points
1 comment
Enabling low-latency, syntax-aware editing using Tree-sitter
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zed.dev
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3 points
Zed, the new code editor from Atom developers, has entered open beta
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zed.dev
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223 points
171 comments
Show HN: Zed – A high-performance, multiplayer code editor. Now in public beta
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zed.dev
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43 points
3 comments
Invite Link for Zed IDE
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zed.dev
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3 points
Leveraging Rust and the GPU to render user interfaces at 120 FPS
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zed.dev
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259 points
203 comments
GPUI: the GPU-accelerated UI framework powering Zed
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zed.dev
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22 points
4 comments
Using CRDTs for multiplayer text editing
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zed.dev
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204 points
58 comments
Zed: lightning-fast, collaborative code editor written in Rust (Atom team)
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zed.dev
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151 points
82 comments
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